Neural Wetwork is a sci-fi action roguelite where you customize every aspect of your weapon's stats and behaviors.  A metallic army is hunting humans, but with the help of a lesser robot of their kind, maybe we can survive another day.

This is a prototype for my latest game idea, and I'm hoping to get feedback letting me know if the game has enough potential to keep working on it.  If you'd like to learn more about it, check out the video.

Both the Windows and WebGL versions are playable with Mouse & Keyboard and Controller.  Keybind / button remapping is not available in this prototype, but would definitely be in a later demo.

Track during the run is Elysium by Karl Casey @ White Bat Audio.

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Neural Wetwork (Windows).zip 41 MB

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